Game Design Academy
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IViewer3D
Tutorial
IViewer3D_Tutorial1.wmv
Samples
These samples unzip to executable
files that are safe for you to run.
Castle Courtyard
Artist - Eric Chong
www.kyuhyuk.com
Use WASD Keys to Navigate
Dingy Basement
Artist - Samuel Gonzalez
Use WASD Keys to Navigate
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For our comprehensive Game Design Curriculum, please follow this link:
IGNITION® GAME DESIGN ACADEMY CURRICULUM
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Download the latest version of IViewer3D beta here. The beta contains the complete product, exporters and documentation. After downloading, unzip and choose setup.exe to install. The download is 18 MB.
IViewer3D Beta 1.05 (Requires Windows XP or higher and DirectX 9.0c)
IViewer3D allows you to export art assets from 3ds Max or Maya to a real-time environment. You can package your exported scenes into a standalone executable that can be distributed to others for viewing. IViewer3D lets you export animations and also supports normal and specular maps.
The process is simple. You build your scene in 3ds Max or Maya, then use the IViewer3D exporter to export your scene. Finally, use the Packager to bundle your project into an .exe file for distribution.
Features:
- 3ds Max and Maya exporters (3ds Max - all versions, Maya 2008 only).
- Navigation and Model Viewer modes.
- Camera collision detection to prevent users from "penetrating" walls and structures.
- Terrain tracking so your camera follows terrain, floors, ramps or stairs.
- Animation support, including skin/bones for characters..
- Particle Systems, including built-in fire and smoke..
- Normal mapping and specular mapping.
- No installation required to run the packaged executable.
- Simple scripting support for camera properties, lighting and fog.
- Mouse click and proximity triggers for animations.
Applications:
Architecture - Create a room, building or other environement in 3ds Max or Maya. Export and package your scene, then distribute it to your clients. Use IViewer3D's Navigation Mode so when they run the executable they will be able to navigate through and around the environment.
Product Design - Use IViewer3D's Model Viewer Mode to showcase a product design, complete with animating parts. Users can zoom in and out and rotate around your packaged model.
Game Art - Build normal and specular mapped models and environments. Package your project and view it in real-time to build a small game. Game art students can also use it to validate their game artwork or distribute it to prospective employers.
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